Recall if you will the great Coco Pops disaster of '98, when Kelloggs committed the cardinal sin of changing the name to Choco Krispies. Then how they had to hastily change it back again when hundreds of thousands of complaints from the great British public flooded in. When it comes to driving sims, SimBin seem to have already nailed the market quite squarely on the head with GTR and GT Legends, so what could they possibly improve upon with a sequel?
Rather than committing an atrocity by renaming the title Great Track Racers 2, giving all of the cars nitrous and putting some degree loops into the tracks. SimBin's gone back to the high-octane roots of GTR, tweaked the already near-perfect gameplay, added some extra features and polished the entire lot to perfection. This time round, the game's based around the F1A GT season and the vehicle count's been upped to over cars, including the cars and tracks from the season featured in the original.
Take a car out for a spin though and the first thing you'll notice is an improvement in the graphics. Making full use of DirectX9 features, the cars sparkle and shine with even more lustre than before, interiors are resplendent with hi-res details and realtime shadows, fully animated drivers now reach for gears and push pedals, brake discs glow under heavy braking and reflections dazzle on wet tarmac.
The accelerated time feature from GT Legends has been brought over too, meaning that you can choose to literally drive through the night. Dynamic weather effects are also present with rain adding some gorgeous reflections on track, but serving to make the driving anything from slightly slippery to downright treacherous. Thankfully, the rain level can be adjusted in the menu, though rumours that downpours are mandatory when racing the British circuits have not yet been confirmed.
Out on track, things look better than ever. Every track in the new season comes complete with Simbin's customary attention to detail, older track versions are also included and five completely new tracks have been added, from Dubai to Zhuhai. The superb LiveTrack system means that dirt accumulates on the track surface and should it rain, heavily-used areas of the track will dry out first.
Also on the receiving end of some attention is the damage model. During a quick night-time blast round Monza, I managed to take out my left headlight and promptly clipped a few barriers on that side thanks to my limited vision.
Upon collision, sparks fly, body panels fall off, tyres can puncture and as if things weren't difficult enough already, a serious pile-up can leave your engine on fire. If you can limp into the pit, you'll also now have a fully animated team ready to repair your damage and fill her up'. The already stunning driving model has been tweaked even further too, and opponent Al has also received a boost with the addition of LiveBrain.
Despite sounding like in-game complimentary cerebral matter, this means that Al drivers will now take a lap or two to warm up their tyres and adjust to the track, helping to even out the playing field between the player and the Al. Don't think that the modes have scaped attention either - three entirely new ones have been added to the roster. If you need additional help, click here. A lot of these anti-virus companies get paid to do this, that way you buy the game instead.
To prevent this, disable your anti virus, then re-extract the. Anything your A. V may tell you, is a false positive. Your email address will not be published. Thanks to dynamic day, night and weather changes and an impressive damage system, the races of the exciting FIA GT series become a thrilling gaming experience.
Since the release of GTR2 in September , the game has received widespread acclaim. January 7, April 15,
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